While the topic of games has been beaten into the ground, IMHO, I found the following assertion a bit teacher-centric (as opposed to learner-centered, which is a desirable goal, right?):

Students have grown-up playing all types of interactive games, educational ones would be a natural transition with immediate positive reinforcement.
Source: Posting in an online course I’m taking

My response:

While I agree that our children have grown up playing games, I disagree with the assertion that educational games would be a natural transition with immediate positive reinforcement.

Consider the recent The Simpsons episode on the use of mobile phones in schools (read this blog entry). My aha! moment comes when the teacher encourages the students to view the classroom computer and play that educational game. Watch the video clip….

About two years ago, my son joined in on a podcast with Dr. Scott Mcleod and Women of the Web. We were discussing gaming. Scott took a moment to ask my 7-8 year old boy, “Which games are harder? The games you play at home or the ones you play at school?” The answer–which provided insight into problem-solving–was “The games I play at home.” And, then my son wouldn’t shut up about the games he was playing and why they involved strategy, etc. It reminded me of the quote, don’t allow what you do to be limited by your teacher’s imagination. Ok, that’s more of a paraphrase.


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Everything posted on Miguel Guhlin’s blogs/wikis are his personal opinion and do not necessarily represent the views of his employer(s) or its clients. Read Full Disclosure

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